Godot Splashscreen Manager (4.3+)
A downloadable tool
A low-code, efficient splashscreen manager which can be extended easily.
Instructions :
1. Integrate the splashscreen.tscn and splashscreen.gd files in your project.
2. Open the splashscreen.tscn file.
3. At the splashscreen parent node, attach the splashscreen.gd.
4. Then add the image you want to see first in your game splashcreen at the splash_1 node( which is the child node of splashscreen)
5. Add the image you want to see after the first image at splash_2 node.
6. Go to the script splashscreen.gd . Add the path to your game's main menu at the change_scene_file code ( hinted in the comments in the script)
7. Click F6 to see all things running smoothly.
8. If all is okay, then Set the splashscreen.tscn as main scene.
9. Splashcreen is now ready in yo game.
Assets used from Kenny.NL (https://github.com/KenneyNL/Godot-SplashScreens)
Updated | 11 days ago |
Published | 16 days ago |
Status | In development |
Category | Tool |
Author | Khopesh |
Made with | Godot |
Tags | Fantasy, Godot, No AI, Short, splashscreen, tool |
Average session | About a half-hour |
Download
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